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From cute and cuddly to fearsome and bizarre, cartoony or photo real, I develop creatures or characters from conception through animation. As a Technical Character Artist I specialize in front end development of 3D productions. This includes 3D modeling, texture painting, and rigging. I’m also familiar with technical animation pertaining to fur, hair, and cloth simulation. So if you’re looking for an artists who can mold your vision and bring it to life, I’m your Man.

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